From 59fdaa744b20f91928ee3fcaf5fabfcb7b409451 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 31 Dec 2019 19:09:49 -0300 Subject: GPU resource disposal --- Ryujinx.Graphics.OpenGL/Renderer.cs | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 7cb69a78..e6021f51 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -4,9 +4,11 @@ using Ryujinx.Graphics.Shader; namespace Ryujinx.Graphics.OpenGL { - public class Renderer : IRenderer + public sealed class Renderer : IRenderer { - public IPipeline Pipeline { get; } + private Pipeline _pipeline; + + public IPipeline Pipeline => _pipeline; private readonly Counters _counters; @@ -18,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL public Renderer() { - Pipeline = new Pipeline(); + _pipeline = new Pipeline(); _counters = new Counters(); @@ -81,5 +83,12 @@ namespace Ryujinx.Graphics.OpenGL { _counters.ResetCounter(type); } + + public void Dispose() + { + TextureCopy.Dispose(); + _pipeline.Dispose(); + _window.Dispose(); + } } } -- cgit v1.2.3