From c702943af3c7e9396b8fa86e3c1be3cb9339addc Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 20 Aug 2021 18:26:25 -0300 Subject: Swap BGR components for 16-bit BGR texture formats (#2567) --- Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 2 +- Ryujinx.Graphics.OpenGL/Image/TextureView.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL/Image') diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index e8dfcc46..7811d021 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.OpenGL.Image Extents2D dstRegion, bool linearFilter) { - TextureView srcConverted = src.Format.IsBgra8() != dst.Format.IsBgra8() ? BgraSwap(src) : src; + TextureView srcConverted = src.Format.IsBgr() != dst.Format.IsBgr() ? BgraSwap(src) : src; (int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers(); diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index ce0582ce..d4d49075 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -70,7 +70,7 @@ namespace Ryujinx.Graphics.OpenGL.Image (int)Info.SwizzleA.Convert() }; - if (Info.Format.IsBgra8()) + if (Info.Format.IsBgr()) { // Swap B <-> R for BGRA formats, as OpenGL has no support for them // and we need to manually swap the components on read/write on the GPU. -- cgit v1.2.3