From e7c2dc8ec3329d50a52c36efeb31019850ce6015 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 19 Dec 2021 11:50:44 -0300 Subject: Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) --- Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs index 8d407ccb..899deedf 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs @@ -56,6 +56,7 @@ namespace Ryujinx.Graphics.OpenGL.Image public void SetStorage(BufferRange buffer) { if (_buffer != BufferHandle.Null && + _buffer == buffer.Handle && buffer.Offset == _bufferOffset && buffer.Size == _bufferSize && _renderer.BufferCount == _bufferCount) -- cgit v1.2.3