From 80b497213981512e9ba1a629bcd5e2c519d2e566 Mon Sep 17 00:00:00 2001 From: Emmanuel Hansen Date: Mon, 27 Feb 2023 21:11:55 +0000 Subject: Add Support for Post Processing Effects (#3616) * Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review --- Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs | 40 +++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs (limited to 'Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs') diff --git a/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs b/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs new file mode 100644 index 00000000..72c5a98f --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs @@ -0,0 +1,40 @@ +using OpenTK.Graphics.OpenGL; +using System; + +namespace Ryujinx.Graphics.OpenGL.Effects +{ + internal static class ShaderHelper + { + public static int CompileProgram(string shaderCode, ShaderType shaderType) + { + var shader = GL.CreateShader(shaderType); + GL.ShaderSource(shader, shaderCode); + GL.CompileShader(shader); + + var program = GL.CreateProgram(); + GL.AttachShader(program, shader); + GL.LinkProgram(program); + + GL.DetachShader(program, shader); + GL.DeleteShader(shader); + + return program; + } + + public static int CompileProgram(string[] shaders, ShaderType shaderType) + { + var shader = GL.CreateShader(shaderType); + GL.ShaderSource(shader, shaders.Length, shaders, (int[])null); + GL.CompileShader(shader); + + var program = GL.CreateProgram(); + GL.AttachShader(program, shader); + GL.LinkProgram(program); + + GL.DetachShader(program, shader); + GL.DeleteShader(shader); + + return program; + } + } +} -- cgit v1.2.3