From df820a72def62319fe97236a2006c64bfb7c065a Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 12 Jan 2021 18:50:54 -0300 Subject: Implement clear buffer (fast path) (#1902) * Implement clear buffer (fast path) * Remove blank line --- Ryujinx.Graphics.OpenGL/Buffer.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'Ryujinx.Graphics.OpenGL/Buffer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Buffer.cs b/Ryujinx.Graphics.OpenGL/Buffer.cs index 89216b83..ecb7dc90 100644 --- a/Ryujinx.Graphics.OpenGL/Buffer.cs +++ b/Ryujinx.Graphics.OpenGL/Buffer.cs @@ -6,6 +6,27 @@ namespace Ryujinx.Graphics.OpenGL { static class Buffer { + public static void Clear(BufferHandle destination, int offset, int size, uint value) + { + GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination.ToInt32()); + + unsafe + { + uint* valueArr = stackalloc uint[1]; + + valueArr[0] = value; + + GL.ClearBufferSubData( + BufferTarget.CopyWriteBuffer, + PixelInternalFormat.Rgba8ui, + (IntPtr)offset, + (IntPtr)size, + PixelFormat.RgbaInteger, + PixelType.UnsignedByte, + (IntPtr)valueArr); + } + } + public static BufferHandle Create() { return Handle.FromInt32(GL.GenBuffer()); -- cgit v1.2.3