From b8e3909d800ff5947683bb169d8efda2ef63d697 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jan 2020 20:27:50 -0300 Subject: Add a GetSpan method to the memory manager and use it on GPU (#877) --- Ryujinx.Graphics.OpenGL/Buffer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL/Buffer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Buffer.cs b/Ryujinx.Graphics.OpenGL/Buffer.cs index b86719ce..db3e94ba 100644 --- a/Ryujinx.Graphics.OpenGL/Buffer.cs +++ b/Ryujinx.Graphics.OpenGL/Buffer.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.OpenGL return data; } - public void SetData(Span data) + public void SetData(ReadOnlySpan data) { unsafe { @@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.OpenGL } } - public void SetData(int offset, Span data) + public void SetData(int offset, ReadOnlySpan data) { GL.BindBuffer(BufferTarget.CopyWriteBuffer, Handle); -- cgit v1.2.3