From 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jul 2020 00:07:01 -0300 Subject: New NVDEC and VIC implementation (#1384) * Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog --- Ryujinx.Graphics.Host1x/Devices.cs | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 Ryujinx.Graphics.Host1x/Devices.cs (limited to 'Ryujinx.Graphics.Host1x/Devices.cs') diff --git a/Ryujinx.Graphics.Host1x/Devices.cs b/Ryujinx.Graphics.Host1x/Devices.cs new file mode 100644 index 00000000..5b3bed6b --- /dev/null +++ b/Ryujinx.Graphics.Host1x/Devices.cs @@ -0,0 +1,32 @@ +using Ryujinx.Graphics.Device; +using System; +using System.Collections.Generic; + +namespace Ryujinx.Graphics.Host1x +{ + class Devices : IDisposable + { + private readonly Dictionary _devices = new Dictionary(); + + public void RegisterDevice(ClassId classId, IDeviceState device) + { + _devices[classId] = device; + } + + public IDeviceState GetDevice(ClassId classId) + { + return _devices.TryGetValue(classId, out IDeviceState device) ? device : null; + } + + public void Dispose() + { + foreach (var device in _devices.Values) + { + if (device is ThiDevice thi) + { + thi.Dispose(); + } + } + } + } +} -- cgit v1.2.3