From c6d05301aae7509ea6a1ec29d39a72bac94d80b0 Mon Sep 17 00:00:00 2001 From: Mary-nyan Date: Wed, 9 Nov 2022 20:22:43 +0100 Subject: infra: Migrate to .NET 7 (#3795) * Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis. --- Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs | 8 ++++---- Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj | 2 +- Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs | 2 +- Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs | 2 +- Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs | 10 +++++----- 5 files changed, 12 insertions(+), 12 deletions(-) (limited to 'Ryujinx.Graphics.Gpu') diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index cd84024b..892d9f6a 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -413,10 +413,10 @@ namespace Ryujinx.Graphics.Gpu.Image [MethodImpl(MethodImplOptions.AggressiveInlining)] private void UpdateCachedBuffer( int stageIndex, - ref int cachedTextureBufferIndex, - ref int cachedSamplerBufferIndex, - ref ReadOnlySpan cachedTextureBuffer, - ref ReadOnlySpan cachedSamplerBuffer, + scoped ref int cachedTextureBufferIndex, + scoped ref int cachedSamplerBufferIndex, + scoped ref ReadOnlySpan cachedTextureBuffer, + scoped ref ReadOnlySpan cachedSamplerBuffer, int textureBufferIndex, int samplerBufferIndex) { diff --git a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj index 7b5d73b6..5255a6e0 100644 --- a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj +++ b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj @@ -1,7 +1,7 @@  - net6.0 + net7.0 true diff --git a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs index 9b5e8013..d7cb3d99 100644 --- a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs +++ b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs @@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable /// The item on the table, if found, otherwise unmodified /// The data on the table, if found, otherwise unmodified /// Table lookup result - public SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, int size, ref T item, ref byte[] data) + public SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, int size, scoped ref T item, scoped ref byte[] data) { if (_count == 0) { diff --git a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs index 4c9cc4d4..f26fbdbb 100644 --- a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs +++ b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs @@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable /// The item on the table, if found, otherwise unmodified /// The data on the table, if found, otherwise unmodified /// Table lookup result - public PartitionHashTable.SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, ref T item, ref byte[] data) + public PartitionHashTable.SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, scoped ref T item, scoped ref byte[] data) { return _table.TryFindItem(ref dataAccessor, Size, ref item, ref data); } diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs index a8047f08..28818304 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs @@ -552,11 +552,11 @@ namespace Ryujinx.Graphics.Gpu.Shader private static void UpdateCachedBuffer( GpuChannel channel, bool isCompute, - ref int cachedTextureBufferIndex, - ref int cachedSamplerBufferIndex, - ref ReadOnlySpan cachedTextureBuffer, - ref ReadOnlySpan cachedSamplerBuffer, - ref int cachedStageIndex, + scoped ref int cachedTextureBufferIndex, + scoped ref int cachedSamplerBufferIndex, + scoped ref ReadOnlySpan cachedTextureBuffer, + scoped ref ReadOnlySpan cachedSamplerBuffer, + scoped ref int cachedStageIndex, int textureBufferIndex, int samplerBufferIndex, int stageIndex) -- cgit v1.2.3