From 49745cfa37b247c3e49bfae126bafbe41e166bc6 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 19 May 2021 18:15:26 -0300 Subject: Move shader resource descriptor creation out of the backend (#2290) * Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu') diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index f6dcf052..86709277 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 2261; + private const ulong ShaderCodeGenVersion = 2290; // Progress reporting helpers private volatile int _shaderCount; -- cgit v1.2.3