From a10b2c5ff26886e9ffc6f19e3f0fe9505a503b2f Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 23 Jun 2021 20:51:41 -0300 Subject: Initial support for GPU channels (#2372) * Ground work for separate GPU channels * Rename TextureManager to TextureCache * Decouple texture bindings management from the texture cache * Rename BufferManager to BufferCache * Decouple buffer bindings management from the buffer cache * More comments and proper disposal * PR feedback * Force host state update on channel switch * Typo * PR feedback * Missing using --- Ryujinx.Graphics.Gpu/Window.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Window.cs') diff --git a/Ryujinx.Graphics.Gpu/Window.cs b/Ryujinx.Graphics.Gpu/Window.cs index ad70adfd..28cc17ed 100644 --- a/Ryujinx.Graphics.Gpu/Window.cs +++ b/Ryujinx.Graphics.Gpu/Window.cs @@ -174,7 +174,7 @@ namespace Ryujinx.Graphics.Gpu { pt.AcquireCallback(_context, pt.UserObj); - Texture texture = _context.Methods.TextureManager.FindOrCreateTexture(TextureSearchFlags.WithUpscale, pt.Info, 0, null, pt.Range); + Texture texture = _context.Methods.TextureCache.FindOrCreateTexture(TextureSearchFlags.WithUpscale, pt.Info, 0, null, pt.Range); texture.SynchronizeMemory(); -- cgit v1.2.3