From 40b21cc3c4d2622bbd4f88d43073341854d9a671 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 11 Jul 2021 17:20:40 -0300 Subject: Separate GPU engines (part 2/2) (#2440) * 3D engine now uses DeviceState too, plus new state modification tracking * Remove old methods code * Remove GpuState and friends * Optimize DeviceState, force inline some functions * This change was not supposed to go in * Proper channel initialization * Optimize state read/write methods even more * Fix debug build * Do not dirty state if the write is redundant * The YControl register should dirty either the viewport or front face state too, to update the host origin * Avoid redundant vertex buffer updates * Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace * Comments and nits * Fix rebase * PR feedback * Move changed = false to improve codegen * PR feedback * Carry RyuJIT a bit more --- Ryujinx.Graphics.Gpu/State/ReportCounterType.cs | 29 ------------------------- 1 file changed, 29 deletions(-) delete mode 100644 Ryujinx.Graphics.Gpu/State/ReportCounterType.cs (limited to 'Ryujinx.Graphics.Gpu/State/ReportCounterType.cs') diff --git a/Ryujinx.Graphics.Gpu/State/ReportCounterType.cs b/Ryujinx.Graphics.Gpu/State/ReportCounterType.cs deleted file mode 100644 index 6bde2844..00000000 --- a/Ryujinx.Graphics.Gpu/State/ReportCounterType.cs +++ /dev/null @@ -1,29 +0,0 @@ -namespace Ryujinx.Graphics.Gpu.State -{ - /// - /// Counter type for GPU counter reporting. - /// - enum ReportCounterType - { - Zero = 0, - InputVertices = 1, - InputPrimitives = 3, - VertexShaderInvocations = 5, - GeometryShaderInvocations = 7, - GeometryShaderPrimitives = 9, - ZcullStats0 = 0xa, - TransformFeedbackPrimitivesWritten = 0xb, - ZcullStats1 = 0xc, - ZcullStats2 = 0xe, - ClipperInputPrimitives = 0xf, - ZcullStats3 = 0x10, - ClipperOutputPrimitives = 0x11, - PrimitivesGenerated = 0x12, - FragmentShaderInvocations = 0x13, - SamplesPassed = 0x15, - TransformFeedbackOffset = 0x1a, - TessControlShaderInvocations = 0x1b, - TessEvaluationShaderInvocations = 0x1d, - TessEvaluationShaderPrimitives = 0x1f - } -} \ No newline at end of file -- cgit v1.2.3