From 7ce5584f9e0d86f17ea4fc781483f60cfa288340 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 7 Dec 2019 01:54:28 -0300 Subject: Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) --- Ryujinx.Graphics.Gpu/State/MethodOffset.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Gpu/State/MethodOffset.cs') diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs index 93cd6f06..5e43eb51 100644 --- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs +++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs @@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Gpu.State ViewportTransform = 0x280, ViewportExtents = 0x300, VertexBufferDrawState = 0x35d, + DepthMode = 0x35f, ClearColors = 0x360, ClearDepthValue = 0x364, ClearStencilValue = 0x368, -- cgit v1.2.3