From 8cba252b238ee6cf6599ad2fc57793e6f76c5e2e Mon Sep 17 00:00:00 2001 From: gdk Date: Sat, 26 Oct 2019 14:50:52 -0300 Subject: Add per-source type memory change tracking, simplified state change tracking, other fixes --- Ryujinx.Graphics.Gpu/State/GpuStateTable.cs | 56 +++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 Ryujinx.Graphics.Gpu/State/GpuStateTable.cs (limited to 'Ryujinx.Graphics.Gpu/State/GpuStateTable.cs') diff --git a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs new file mode 100644 index 00000000..268b1fdc --- /dev/null +++ b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs @@ -0,0 +1,56 @@ +using System; +using System.Diagnostics; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.Gpu.State +{ + static class GpuStateTable + { + public struct TableItem + { + public MethodOffset Offset { get; } + + public int Size { get; } + public int Count { get; } + + public TableItem(MethodOffset offset, Type type, int count) + { + int sizeInBytes = Marshal.SizeOf(type); + + Debug.Assert((sizeInBytes & 3) == 0); + + Offset = offset; + Size = sizeInBytes / 4; + Count = count; + } + } + + public static TableItem[] Table = new TableItem[] + { + new TableItem(MethodOffset.RtColorState, typeof(RtColorState), 8), + new TableItem(MethodOffset.ViewportTransform, typeof(ViewportTransform), 8), + new TableItem(MethodOffset.ViewportExtents, typeof(ViewportExtents), 8), + new TableItem(MethodOffset.VertexBufferDrawState, typeof(VertexBufferDrawState), 1), + new TableItem(MethodOffset.DepthBiasState, typeof(DepthBiasState), 1), + new TableItem(MethodOffset.StencilBackMasks, typeof(StencilBackMasks), 1), + new TableItem(MethodOffset.RtDepthStencilState, typeof(RtDepthStencilState), 1), + new TableItem(MethodOffset.VertexAttribState, typeof(VertexAttribState), 16), + new TableItem(MethodOffset.RtDepthStencilSize, typeof(Size3D), 1), + new TableItem(MethodOffset.BlendEnable, typeof(Boolean32), 8), + new TableItem(MethodOffset.StencilTestState, typeof(StencilTestState), 1), + new TableItem(MethodOffset.SamplerPoolState, typeof(PoolState), 1), + new TableItem(MethodOffset.TexturePoolState, typeof(PoolState), 1), + new TableItem(MethodOffset.StencilBackTestState, typeof(StencilBackTestState), 1), + new TableItem(MethodOffset.ShaderBaseAddress, typeof(GpuVa), 1), + new TableItem(MethodOffset.PrimitiveRestartState, typeof(PrimitiveRestartState), 1), + new TableItem(MethodOffset.IndexBufferState, typeof(IndexBufferState), 1), + new TableItem(MethodOffset.VertexBufferInstanced, typeof(Boolean32), 16), + new TableItem(MethodOffset.FaceState, typeof(FaceState), 1), + new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), 8), + new TableItem(MethodOffset.VertexBufferState, typeof(VertexBufferState), 16), + new TableItem(MethodOffset.BlendState, typeof(BlendState), 8), + new TableItem(MethodOffset.VertexBufferEndAddress, typeof(GpuVa), 16), + new TableItem(MethodOffset.ShaderState, typeof(ShaderState), 6), + }; + } +} \ No newline at end of file -- cgit v1.2.3