From 851d81d24ab437bbe552a085cdd3caad6f4a1867 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Date: Sat, 10 Dec 2022 15:21:13 -0500 Subject: Fix Redundant Qualifer Warnings (#4091) * Fix Redundant Qualifer Warnings * Remove unnecessary using --- Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Shader') diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs index 872aaf67..b0d77d8a 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs @@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Texture target. /// - public Image.TextureTarget TextureTarget; + public TextureTarget TextureTarget; /// /// Indicates if the coordinates used to sample the texture are normalized or not (0.0..1.0 or 0..Width/Height). @@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.Gpu.Shader int cbufSlot, uint format, bool formatSrgb, - Image.TextureTarget target, + TextureTarget target, bool coordNormalized) { Box state = GetOrCreateTextureSpecState(stageIndex, handle, cbufSlot); @@ -415,7 +415,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// Shader stage where the texture is used /// Offset in words of the texture handle on the texture buffer /// Slot of the texture buffer constant buffer - public Image.TextureTarget GetTextureTarget(int stageIndex, int handle, int cbufSlot) + public TextureTarget GetTextureTarget(int stageIndex, int handle, int cbufSlot) { return GetTextureSpecState(stageIndex, handle, cbufSlot).Value.TextureTarget; } -- cgit v1.2.3