From e44a43c7e1ee0b25ef93a9419dbd6ac2eb7665b5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 8 Apr 2022 07:42:39 -0300 Subject: Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) * Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling * Shader cache version bump * Fix typo --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 5e0e6bed..f3870900 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 3184; + private const ulong ShaderCodeGenVersion = 3251; // Progress reporting helpers private volatile int _shaderCount; -- cgit v1.2.3