From 0bcbe32367eeada2a5aa7e6bb2edccc22cababa3 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 6 Mar 2022 16:42:13 -0300 Subject: Only initialize shader outputs that are actually used on the next stage (#3054) * Only initialize shader outputs that are actually used on the next stage * Shader cache version bump --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index ae128ed4..e6d46884 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 3132; + private const ulong ShaderCodeGenVersion = 3054; // Progress reporting helpers private volatile int _shaderCount; -- cgit v1.2.3