From c6d05301aae7509ea6a1ec29d39a72bac94d80b0 Mon Sep 17 00:00:00 2001 From: Mary-nyan Date: Wed, 9 Nov 2022 20:22:43 +0100 Subject: infra: Migrate to .NET 7 (#3795) * Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis. --- Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs index 9b5e8013..d7cb3d99 100644 --- a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs +++ b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs @@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable /// The item on the table, if found, otherwise unmodified /// The data on the table, if found, otherwise unmodified /// Table lookup result - public SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, int size, ref T item, ref byte[] data) + public SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, int size, scoped ref T item, scoped ref byte[] data) { if (_count == 0) { -- cgit v1.2.3