From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs index 9261cb0d..722e66b3 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs @@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// /// Program validation entry. /// - private struct ProgramEntry + private readonly struct ProgramEntry { /// /// Cached shader program. @@ -90,7 +90,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// /// Translated shader compilation entry. /// - private struct ProgramCompilation + private readonly struct ProgramCompilation { /// /// Translated shader stages. @@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// /// Program translation entry. /// - private struct AsyncProgramTranslation + private readonly struct AsyncProgramTranslation { /// /// Guest code for each active stage. -- cgit v1.2.3