From 69ced3a6e8636cfe7ea2f7333dd7cb4512def241 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 19 Nov 2022 06:24:23 -0300 Subject: Fix shader cache on Vulkan when geometry shaders are inserted (#3868) --- Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index 69067fe6..a91ab9e4 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 3866; + private const uint CodeGenVersion = 3868; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; @@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache if (context.Capabilities.Api == TargetApi.Vulkan) { - ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode, isCompute); + ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode); hostProgram = context.Renderer.CreateProgram(shaderSources, shaderInfo); } -- cgit v1.2.3