From 408bd63b08cbde8ba55bb05a39868271a9e40ba4 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 7 Sep 2022 20:25:22 -0300 Subject: Transform shader LDC into constant buffer access if offset is constant (#3672) * Transform shader LDC into constant buffer access if offset is constant * Shader cache version bump --- Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index e66d5d6f..f020ec49 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 3525; + private const uint CodeGenVersion = 3672; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; -- cgit v1.2.3