From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs index 98655ed6..568fe968 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/BackgroundDiskCacheWriter.cs @@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// /// Represents an operation to perform on the . /// - private struct CacheFileOperationTask + private readonly struct CacheFileOperationTask { /// /// The type of operation to perform. @@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// /// Background shader cache write information. /// - private struct AddShaderData + private readonly struct AddShaderData { /// /// Cached shader program. -- cgit v1.2.3