From 430faeb8ef9a5906af642a4a2be0eb6e878f812e Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 31 Dec 2019 01:46:57 -0300 Subject: Add XML documentation to Ryujinx.Graphics.Gpu.Shader --- Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs') diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index d4d9b48a..62ab0e47 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// CPU virtual address to map into /// GPU virtual address to be mapped /// Size in bytes of the mapping - /// The GPU virtual address of the mapping + /// GPU virtual address of the mapping public ulong Map(ulong pa, ulong va, ulong size) { lock (_pageTable) @@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Reserves memory at a fixed GPU memory location. /// This prevents the reserved region from being used for memory allocation for map. /// - /// CPU virtual address to reserve + /// GPU virtual address to reserve /// Reservation size in bytes /// GPU virtual address of the reservation, or an all ones mask in case of failure public ulong ReserveFixed(ulong va, ulong size) -- cgit v1.2.3