From 5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 23 May 2020 06:46:09 -0300 Subject: Spanify Graphics Abstraction Layer (#1226) * Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size --- Ryujinx.Graphics.Gpu/Memory/BufferManager.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Memory/BufferManager.cs') diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs index 2fe0ecbb..39d1cd6f 100644 --- a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs @@ -477,7 +477,7 @@ namespace Ryujinx.Graphics.Gpu.Memory { _vertexBuffersDirty = false; - VertexBufferDescriptor[] vertexBuffers = new VertexBufferDescriptor[Constants.TotalVertexBuffers]; + Span vertexBuffers = stackalloc VertexBufferDescriptor[Constants.TotalVertexBuffers]; for (int index = 0; (vbEnableMask >> index) != 0; index++) { @@ -666,8 +666,9 @@ namespace Ryujinx.Graphics.Gpu.Memory int srcOffset = (int)(srcAddress - srcBuffer.Address); int dstOffset = (int)(dstAddress - dstBuffer.Address); - srcBuffer.HostBuffer.CopyTo( - dstBuffer.HostBuffer, + _context.Renderer.Pipeline.CopyBuffer( + srcBuffer.Handle, + dstBuffer.Handle, srcOffset, dstOffset, (int)size); -- cgit v1.2.3