From 484eb645ae0611f60fae845ed011ed6115352e06 Mon Sep 17 00:00:00 2001 From: riperiperi Date: Tue, 7 Jul 2020 03:41:07 +0100 Subject: Implement Zero-Configuration Resolution Scaling (#1365) * Initial implementation of Render Target Scaling Works with most games I have. No GUI option right now, it is hardcoded. Missing handling for texelFetch operation. * Realtime Configuration, refactoring. * texelFetch scaling on fragment shader (WIP) * Improve Shader-Side changes. * Fix potential crash when no color/depth bound * Workaround random uses of textures in compute. This was blacklisting textures in a few games despite causing no bugs. Will eventually add full support so this doesn't break anything. * Fix scales oscillating when changing between non-native scales. * Scaled textures on compute, cleanup, lazier uniform update. * Cleanup. * Fix stupidity * Address Thog Feedback. * Cover most of GDK's feedback (two comments remain) * Fix bad rename * Move IsDepthStencil to FormatExtensions, add docs. * Fix default config, square texture detection. * Three final fixes: - Nearest copy when texture is integer format. - Texture2D -> Texture3D copy correctly blacklists the texture before trying an unscaled copy (caused driver error) - Discount small textures. * Remove scale threshold. Not needed right now - we'll see if we run into problems. * All CPU modification blacklists scale. * Fix comment. --- Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs (limited to 'Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs') diff --git a/Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs b/Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs new file mode 100644 index 00000000..2c9e431d --- /dev/null +++ b/Ryujinx.Graphics.Gpu/Image/TextureScaleMode.cs @@ -0,0 +1,14 @@ +namespace Ryujinx.Graphics.Gpu.Image +{ + /// + /// The scale mode for a given texture. + /// Blacklisted textures cannot be scaled, Eligible textures have not been scaled yet, + /// and Scaled textures have been scaled already. + /// + enum TextureScaleMode + { + Eligible = 0, + Scaled = 1, + Blacklisted = 2 + } +} -- cgit v1.2.3