From dbeb50684d24bf43c2bdbc087f6b1f52f385acf2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 3 Jul 2020 19:41:27 -0300 Subject: Support inline index buffer data (#1351) * Support inline index buffer data * Sort usings --- Ryujinx.Graphics.Gpu/Engine/Methods.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index fc933131..af32c6bc 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -78,6 +78,10 @@ namespace Ryujinx.Graphics.Gpu.Engine state.RegisterCallback(MethodOffset.InvalidateTextures, InvalidateTextures); state.RegisterCallback(MethodOffset.TextureBarrierTiled, TextureBarrierTiled); + state.RegisterCallback(MethodOffset.VbElementU8, VbElementU8); + state.RegisterCallback(MethodOffset.VbElementU16, VbElementU16); + state.RegisterCallback(MethodOffset.VbElementU32, VbElementU32); + state.RegisterCallback(MethodOffset.ResetCounter, ResetCounter); state.RegisterCallback(MethodOffset.DrawEnd, DrawEnd); @@ -726,7 +730,7 @@ namespace Ryujinx.Graphics.Gpu.Engine ulong size; - if (_drawIndexed || stride == 0 || instanced) + if (_inlineIndexCount != 0 || _drawIndexed || stride == 0 || instanced) { // This size may be (much) larger than the real vertex buffer size. // Avoid calculating it this way, unless we don't have any other option. -- cgit v1.2.3