From b8e3909d800ff5947683bb169d8efda2ef63d697 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jan 2020 20:27:50 -0300 Subject: Add a GetSpan method to the memory manager and use it on GPU (#877) --- Ryujinx.Graphics.Gpu/Engine/Methods.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index 90935b34..823ac878 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -235,7 +235,7 @@ namespace Ryujinx.Graphics.Gpu.Engine sbDescAddress += (ulong)sbDescOffset; - Span sbDescriptorData = _context.PhysicalMemory.Read(sbDescAddress, 0x10); + ReadOnlySpan sbDescriptorData = _context.PhysicalMemory.GetSpan(sbDescAddress, 0x10); SbDescriptor sbDescriptor = MemoryMarshal.Cast(sbDescriptorData)[0]; -- cgit v1.2.3