From 80ff2eab2992a3373ee79475d891ef126d67a4a2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 30 Dec 2019 14:47:20 -0300 Subject: Change GPU errors to debug and reduce log messages --- Ryujinx.Graphics.Gpu/Engine/Methods.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index 95a25f5c..35f09ad3 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -446,7 +446,7 @@ namespace Ryujinx.Graphics.Gpu.Engine if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format)) { - Logger.PrintError(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}."); format = Format.R32G32B32A32Float; } -- cgit v1.2.3