From 59fdaa744b20f91928ee3fcaf5fabfcb7b409451 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 31 Dec 2019 19:09:49 -0300 Subject: GPU resource disposal --- Ryujinx.Graphics.Gpu/Engine/Methods.cs | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index 0a52bee9..12a9744c 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -18,11 +18,13 @@ namespace Ryujinx.Graphics.Gpu.Engine partial class Methods { private readonly GpuContext _context; - - private readonly ShaderCache _shaderCache; - private readonly ShaderProgramInfo[] _currentProgramInfo; + /// + /// In-memory shader cache. + /// + public ShaderCache ShaderCache { get; } + /// /// GPU buffer manager. /// @@ -44,7 +46,7 @@ namespace Ryujinx.Graphics.Gpu.Engine { _context = context; - _shaderCache = new ShaderCache(_context); + ShaderCache = new ShaderCache(_context); _currentProgramInfo = new ShaderProgramInfo[Constants.TotalShaderStages]; @@ -757,13 +759,13 @@ namespace Ryujinx.Graphics.Gpu.Engine addressesArray[index] = baseAddress + shader.Offset; } - GraphicsShader gs = _shaderCache.GetGraphicsShader(state, addresses); + GraphicsShader gs = ShaderCache.GetGraphicsShader(state, addresses); - _vsUsesInstanceId = gs.Shader[0].Program.Info.UsesInstanceId; + _vsUsesInstanceId = gs.Shaders[0].Program.Info.UsesInstanceId; for (int stage = 0; stage < Constants.TotalShaderStages; stage++) { - ShaderProgramInfo info = gs.Shader[stage].Program?.Info; + ShaderProgramInfo info = gs.Shaders[stage].Program?.Info; _currentProgramInfo[stage] = info; -- cgit v1.2.3