From 51fbc1fde4363760bb47a2a5c960476ffceeac17 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 26 Jul 2020 18:11:28 -0300 Subject: Use polygon offset clamp if supported (#1429) --- Ryujinx.Graphics.Gpu/Engine/Methods.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index e84687ef..fbde0f0a 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -568,7 +568,7 @@ namespace Ryujinx.Graphics.Gpu.Engine enables |= (depthBias.LineEnable ? PolygonModeMask.Line : 0); enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0); - _context.Renderer.Pipeline.SetDepthBias(enables, factor, units, clamp); + _context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp); } /// @@ -697,7 +697,7 @@ namespace Ryujinx.Graphics.Gpu.Engine float size = state.Get(MethodOffset.PointSize); bool isProgramPointSize = state.Get(MethodOffset.VertexProgramPointSize); bool enablePointSprite = state.Get(MethodOffset.PointSpriteEnable); - + // TODO: Need to figure out a way to map PointCoordReplace enable bit. Origin origin = (state.Get(MethodOffset.PointCoordReplace) & 4) == 0 ? Origin.LowerLeft : Origin.UpperLeft; -- cgit v1.2.3