From 40b21cc3c4d2622bbd4f88d43073341854d9a671 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 11 Jul 2021 17:20:40 -0300 Subject: Separate GPU engines (part 2/2) (#2440) * 3D engine now uses DeviceState too, plus new state modification tracking * Remove old methods code * Remove GpuState and friends * Optimize DeviceState, force inline some functions * This change was not supposed to go in * Proper channel initialization * Optimize state read/write methods even more * Fix debug build * Do not dirty state if the write is redundant * The YControl register should dirty either the viewport or front face state too, to update the host origin * Avoid redundant vertex buffer updates * Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace * Comments and nits * Fix rebase * PR feedback * Move changed = false to improve codegen * PR feedback * Carry RyuJIT a bit more --- Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs | 31 ----------------------- 1 file changed, 31 deletions(-) delete mode 100644 Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs b/Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs deleted file mode 100644 index 79f8e1e8..00000000 --- a/Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs +++ /dev/null @@ -1,31 +0,0 @@ -using Ryujinx.Graphics.GAL; -using Ryujinx.Graphics.Gpu.State; - -namespace Ryujinx.Graphics.Gpu.Engine -{ - partial class Methods - { - /// - /// Resets the value of an internal GPU counter back to zero. - /// - /// Current GPU state - /// Method call argument - private void ResetCounter(GpuState state, int argument) - { - ResetCounterType type = (ResetCounterType)argument; - - switch (type) - { - case ResetCounterType.SamplesPassed: - _context.Renderer.ResetCounter(CounterType.SamplesPassed); - break; - case ResetCounterType.PrimitivesGenerated: - _context.Renderer.ResetCounter(CounterType.PrimitivesGenerated); - break; - case ResetCounterType.TransformFeedbackPrimitivesWritten: - _context.Renderer.ResetCounter(CounterType.TransformFeedbackPrimitivesWritten); - break; - } - } - } -} \ No newline at end of file -- cgit v1.2.3