From a10b2c5ff26886e9ffc6f19e3f0fe9505a503b2f Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 23 Jun 2021 20:51:41 -0300 Subject: Initial support for GPU channels (#2372) * Ground work for separate GPU channels * Rename TextureManager to TextureCache * Decouple texture bindings management from the texture cache * Rename BufferManager to BufferCache * Decouple buffer bindings management from the buffer cache * More comments and proper disposal * PR feedback * Force host state update on channel switch * Typo * PR feedback * Missing using --- Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs index 88f2e8fe..fec1cc46 100644 --- a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs +++ b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs @@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Engine BufferRange br = new BufferRange(_ibStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4); - _context.Methods.BufferManager.SetIndexBuffer(br, IndexType.UInt); + state.Channel.BufferManager.SetIndexBuffer(br, IndexType.UInt); _context.Renderer.Pipeline.DrawIndexed( inlineIndexCount, -- cgit v1.2.3