From 66d91cbc6cdd0310c567eb9f979458bd80ea0269 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 9 Dec 2019 01:00:56 -0300 Subject: Use dispatch params shared memory size when available --- Ryujinx.Graphics.Gpu/Engine/Compute.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute.cs') diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute.cs b/Ryujinx.Graphics.Gpu/Engine/Compute.cs index f0daac67..61e6b326 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Compute.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Compute.cs @@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Engine ComputeShader cs = _shaderCache.GetComputeShader( shaderGpuVa, + dispatchParams.SharedMemorySize & 0xffff, dispatchParams.UnpackBlockSizeX(), dispatchParams.UnpackBlockSizeY(), dispatchParams.UnpackBlockSizeZ()); -- cgit v1.2.3