From 644de99e86856bad3fe24a0324c06f96cee6a401 Mon Sep 17 00:00:00 2001 From: Thog Date: Sun, 19 Apr 2020 03:25:57 +0200 Subject: Implement GPU syncpoints (#980) * Implement GPU syncpoints This adds support for GPU syncpoints on the GPU backend & nvservices. Everything that was implemented here is based on my researches, hardware testing of the GM20B and reversing of nvservices (8.1.0). Thanks to @fincs for the informations about some behaviours of the pusher and for the initial informations about syncpoints. * syncpoint: address gdkchan's comments * Add some missing logic to handle SubmitGpfifo correctly * Handle the NV event API correctly * evnt => hostEvent * Finish addressing gdkchan's comments * nvservices: write the output buffer even when an error is returned * dma pusher: Implemnet prefetch barrier lso fix when the commands should be prefetch. * Partially fix prefetch barrier * Add a missing syncpoint check in QueryEvent of NvHostSyncPt * Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel * fix SyncptWait & SyncptWaitEx cmds logic * Address ripinperi's comments * Address gdkchan's comments * Move user event management to the control channel * Fix mm implementation, nvdec works again * Address ripinperi's comments * Address gdkchan's comments * Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator * Fix typo in MultiMediaOperationType --- Ryujinx.Graphics.Gpu/ClassId.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/ClassId.cs') diff --git a/Ryujinx.Graphics.Gpu/ClassId.cs b/Ryujinx.Graphics.Gpu/ClassId.cs index be4ebe4b..97f1e32b 100644 --- a/Ryujinx.Graphics.Gpu/ClassId.cs +++ b/Ryujinx.Graphics.Gpu/ClassId.cs @@ -9,6 +9,7 @@ namespace Ryujinx.Graphics.Gpu Engine3D = 0xb197, EngineCompute = 0xb1c0, EngineInline2Memory = 0xa140, - EngineDma = 0xb0b5 + EngineDma = 0xb0b5, + EngineGpfifo = 0xb06f } } \ No newline at end of file -- cgit v1.2.3