From 2bb39ff03e7f8b4f3383d5a5383dc9cbd808f0b6 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jan 2020 19:12:40 -0300 Subject: Replace glFinish with barrier for WaitForIdle (#878) --- Ryujinx.Graphics.GAL/IPipeline.cs | 2 ++ Ryujinx.Graphics.GAL/IRenderer.cs | 2 -- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.GAL') diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs index 1a502913..41e35dd4 100644 --- a/Ryujinx.Graphics.GAL/IPipeline.cs +++ b/Ryujinx.Graphics.GAL/IPipeline.cs @@ -4,6 +4,8 @@ namespace Ryujinx.Graphics.GAL { public interface IPipeline { + void Barrier(); + void ClearRenderTargetColor(int index, uint componentMask, ColorF color); void ClearRenderTargetDepthStencil( diff --git a/Ryujinx.Graphics.GAL/IRenderer.cs b/Ryujinx.Graphics.GAL/IRenderer.cs index 1139ba06..56856b23 100644 --- a/Ryujinx.Graphics.GAL/IRenderer.cs +++ b/Ryujinx.Graphics.GAL/IRenderer.cs @@ -18,8 +18,6 @@ namespace Ryujinx.Graphics.GAL ISampler CreateSampler(SamplerCreateInfo info); ITexture CreateTexture(TextureCreateInfo info); - void FlushPipelines(); - Capabilities GetCapabilities(); ulong GetCounter(CounterType type); -- cgit v1.2.3