From 9f1cf6458c78a42256b1f390f5b3b9159b00a7cb Mon Sep 17 00:00:00 2001 From: riperiperi Date: Sun, 19 Mar 2023 20:56:48 +0000 Subject: Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) * Initial implementation of migration between memory heaps - Missing OOM handling - Missing `_map` data safety when remapping - Copy may not have completed yet (needs some kind of fence) - Map may be unmapped before it is done being used. (needs scoped access) - SSBO accesses are all "writes" - maybe pass info in another way. - Missing keeping map type when resizing buffers (should this be done?) * Ensure migrated data is in place before flushing. * Fix issue where old waitable would be signalled. - There is a real issue where existing Auto<> references need to be replaced. * Swap bound Auto<> instances when swapping buffer backing * Fix conversion buffers * Don't try move buffers if the host has shared memory. * Make GPU methods return PinnedSpan with scope * Storage Hint * Fix stupidity * Fix rebase * Tweak rules Attempt to sidestep BOTW slowdown * Remove line * Migrate only when command buffers flush * Change backing swap log to debug * Address some feedback * Disallow backing swap when the flush lock is held by the current thread * Make PinnedSpan from ReadOnlySpan explicitly unsafe * Fix some small issues - Index buffer swap fixed - Allocate DeviceLocal buffers using a separate block list to images. * Remove alternative flags * Address feedback --- Ryujinx.Graphics.GAL/PinnedSpan.cs | 53 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 Ryujinx.Graphics.GAL/PinnedSpan.cs (limited to 'Ryujinx.Graphics.GAL/PinnedSpan.cs') diff --git a/Ryujinx.Graphics.GAL/PinnedSpan.cs b/Ryujinx.Graphics.GAL/PinnedSpan.cs new file mode 100644 index 00000000..275b3b86 --- /dev/null +++ b/Ryujinx.Graphics.GAL/PinnedSpan.cs @@ -0,0 +1,53 @@ +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.GAL +{ + public unsafe struct PinnedSpan : IDisposable where T : unmanaged + { + private void* _ptr; + private int _size; + private Action _disposeAction; + + /// + /// Creates a new PinnedSpan from an existing ReadOnlySpan. The span *must* be pinned in memory. + /// The data must be guaranteed to live until disposeAction is called. + /// + /// Existing span + /// Action to call on dispose + /// + /// If a dispose action is not provided, it is safe to assume the resource will be available until the next call. + /// + public static PinnedSpan UnsafeFromSpan(ReadOnlySpan span, Action disposeAction = null) + { + return new PinnedSpan(Unsafe.AsPointer(ref MemoryMarshal.GetReference(span)), span.Length, disposeAction); + } + + /// + /// Creates a new PinnedSpan from an existing unsafe region. The data must be guaranteed to live until disposeAction is called. + /// + /// Pointer to the region + /// The total items of T the region contains + /// Action to call on dispose + /// + /// If a dispose action is not provided, it is safe to assume the resource will be available until the next call. + /// + public PinnedSpan(void* ptr, int size, Action disposeAction = null) + { + _ptr = ptr; + _size = size; + _disposeAction = disposeAction; + } + + public ReadOnlySpan Get() + { + return new ReadOnlySpan(_ptr, _size * Unsafe.SizeOf()); + } + + public void Dispose() + { + _disposeAction?.Invoke(); + } + } +} -- cgit v1.2.3