From 1080f64df9abd7af7ed762668e4fc9a300ae30f2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 4 Aug 2022 18:30:08 -0300 Subject: Implement HLE macros for render target clears (#3528) * Implement HLE macros for render target clears * Add constants for the offsets --- Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs') diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index f05f37c9..e105a092 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -6,7 +6,6 @@ using Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; using Ryujinx.Graphics.GAL.Multithreading.Resources.Programs; -using Ryujinx.Graphics.Shader; using System; using System.Diagnostics; using System.Runtime.CompilerServices; -- cgit v1.2.3