From b46b63e06a36845175f68331edb5ddeeb34de27b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 5 Jul 2022 19:58:36 -0300 Subject: Add support for alpha to coverage dithering (#3069) * Add support for alpha to coverage dithering * Shader cache version bump * Fix wrong alpha register * Ensure support buffer is cleared * New shader specialization based approach --- Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs') diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index 2a1f474a..aebf210d 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -184,6 +184,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } + public void SetMultisampleState(MultisampleDescriptor multisample) + { + _renderer.New().Set(multisample); + _renderer.QueueCommand(); + } + public void SetPatchParameters(int vertices, ReadOnlySpan defaultOuterLevel, ReadOnlySpan defaultInnerLevel) { _renderer.New().Set(vertices, defaultOuterLevel, defaultInnerLevel); -- cgit v1.2.3