From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- .../Multithreading/Resources/ThreadedTexture.cs | 141 --------------------- 1 file changed, 141 deletions(-) delete mode 100644 Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs (limited to 'Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs') diff --git a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs deleted file mode 100644 index ee1cfa29..00000000 --- a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ /dev/null @@ -1,141 +0,0 @@ -using Ryujinx.Common.Memory; -using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture; -using Ryujinx.Graphics.GAL.Multithreading.Model; -using System; - -namespace Ryujinx.Graphics.GAL.Multithreading.Resources -{ - /// - /// Threaded representation of a texture. - /// - class ThreadedTexture : ITexture - { - private ThreadedRenderer _renderer; - private TextureCreateInfo _info; - public ITexture Base; - - public int Width => _info.Width; - - public int Height => _info.Height; - - public float ScaleFactor { get; } - - public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale) - { - _renderer = renderer; - _info = info; - ScaleFactor = scale; - } - - private TableRef Ref(T reference) - { - return new TableRef(_renderer, reference); - } - - public void CopyTo(ITexture destination, int firstLayer, int firstLevel) - { - _renderer.New().Set(Ref(this), Ref((ThreadedTexture)destination), firstLayer, firstLevel); - _renderer.QueueCommand(); - } - - public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel) - { - _renderer.New().Set(Ref(this), Ref((ThreadedTexture)destination), srcLayer, dstLayer, srcLevel, dstLevel); - _renderer.QueueCommand(); - } - - public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter) - { - ThreadedTexture dest = (ThreadedTexture)destination; - - if (_renderer.IsGpuThread()) - { - _renderer.New().Set(Ref(this), Ref(dest), srcRegion, dstRegion, linearFilter); - _renderer.QueueCommand(); - } - else - { - // Scaled copy can happen on another thread for a res scale flush. - ThreadedHelpers.SpinUntilNonNull(ref Base); - ThreadedHelpers.SpinUntilNonNull(ref dest.Base); - - Base.CopyTo(dest.Base, srcRegion, dstRegion, linearFilter); - } - } - - public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) - { - ThreadedTexture newTex = new ThreadedTexture(_renderer, info, ScaleFactor); - _renderer.New().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel); - _renderer.QueueCommand(); - - return newTex; - } - - public PinnedSpan GetData() - { - if (_renderer.IsGpuThread()) - { - ResultBox> box = new ResultBox>(); - _renderer.New().Set(Ref(this), Ref(box)); - _renderer.InvokeCommand(); - - return box.Result; - } - else - { - ThreadedHelpers.SpinUntilNonNull(ref Base); - - return Base.GetData(); - } - } - - public PinnedSpan GetData(int layer, int level) - { - if (_renderer.IsGpuThread()) - { - ResultBox> box = new ResultBox>(); - _renderer.New().Set(Ref(this), Ref(box), layer, level); - _renderer.InvokeCommand(); - - return box.Result; - } - else - { - ThreadedHelpers.SpinUntilNonNull(ref Base); - - return Base.GetData(layer, level); - } - } - - public void SetData(SpanOrArray data) - { - _renderer.New().Set(Ref(this), Ref(data.ToArray())); - _renderer.QueueCommand(); - } - - public void SetData(SpanOrArray data, int layer, int level) - { - _renderer.New().Set(Ref(this), Ref(data.ToArray()), layer, level); - _renderer.QueueCommand(); - } - - public void SetData(SpanOrArray data, int layer, int level, Rectangle region) - { - _renderer.New().Set(Ref(this), Ref(data.ToArray()), layer, level, region); - _renderer.QueueCommand(); - } - - public void SetStorage(BufferRange buffer) - { - _renderer.New().Set(Ref(this), buffer); - _renderer.QueueCommand(); - } - - public void Release() - { - _renderer.New().Set(Ref(this)); - _renderer.QueueCommand(); - } - } -} -- cgit v1.2.3