From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs | 194 ----------------------- 1 file changed, 194 deletions(-) delete mode 100644 Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs (limited to 'Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs') diff --git a/Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs b/Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs deleted file mode 100644 index 24b0af2d..00000000 --- a/Ryujinx.Graphics.GAL/Multithreading/BufferMap.cs +++ /dev/null @@ -1,194 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Runtime.CompilerServices; -using System.Threading; - -namespace Ryujinx.Graphics.GAL.Multithreading -{ - /// - /// Buffer handles given to the client are not the same as those provided by the backend, - /// as their handle is created at a later point on the queue. - /// The handle returned is a unique identifier that will map to the real buffer when it is available. - /// Note that any uses within the queue should be safe, but outside you must use MapBufferBlocking. - /// - class BufferMap - { - private ulong _bufferHandle = 0; - - private Dictionary _bufferMap = new Dictionary(); - private HashSet _inFlight = new HashSet(); - private AutoResetEvent _inFlightChanged = new AutoResetEvent(false); - - internal BufferHandle CreateBufferHandle() - { - ulong handle64 = Interlocked.Increment(ref _bufferHandle); - - BufferHandle threadedHandle = Unsafe.As(ref handle64); - - lock (_inFlight) - { - _inFlight.Add(threadedHandle); - } - - return threadedHandle; - } - - internal void AssignBuffer(BufferHandle threadedHandle, BufferHandle realHandle) - { - lock (_bufferMap) - { - _bufferMap[threadedHandle] = realHandle; - } - - lock (_inFlight) - { - _inFlight.Remove(threadedHandle); - } - - _inFlightChanged.Set(); - } - - internal void UnassignBuffer(BufferHandle threadedHandle) - { - lock (_bufferMap) - { - _bufferMap.Remove(threadedHandle); - } - } - - internal BufferHandle MapBuffer(BufferHandle handle) - { - // Maps a threaded buffer to a backend one. - // Threaded buffers are returned on creation as the buffer - // isn't actually created until the queue runs the command. - - BufferHandle result; - - lock (_bufferMap) - { - if (!_bufferMap.TryGetValue(handle, out result)) - { - result = BufferHandle.Null; - } - - return result; - } - } - - internal BufferHandle MapBufferBlocking(BufferHandle handle) - { - // Blocks until the handle is available. - - BufferHandle result; - - lock (_bufferMap) - { - if (_bufferMap.TryGetValue(handle, out result)) - { - return result; - } - } - - bool signal = false; - - while (true) - { - lock (_inFlight) - { - if (!_inFlight.Contains(handle)) - { - break; - } - } - - _inFlightChanged.WaitOne(); - signal = true; - } - - if (signal) - { - // Signal other threads which might still be waiting. - _inFlightChanged.Set(); - } - - return MapBuffer(handle); - } - - internal BufferRange MapBufferRange(BufferRange range) - { - return new BufferRange(MapBuffer(range.Handle), range.Offset, range.Size); - } - - internal Span MapBufferRanges(Span ranges) - { - // Rewrite the buffer ranges to point to the mapped handles. - - lock (_bufferMap) - { - for (int i = 0; i < ranges.Length; i++) - { - ref BufferRange range = ref ranges[i]; - BufferHandle result; - - if (!_bufferMap.TryGetValue(range.Handle, out result)) - { - result = BufferHandle.Null; - } - - range = new BufferRange(result, range.Offset, range.Size); - } - } - - return ranges; - } - - internal Span MapBufferRanges(Span ranges) - { - // Rewrite the buffer ranges to point to the mapped handles. - - lock (_bufferMap) - { - for (int i = 0; i < ranges.Length; i++) - { - ref BufferAssignment assignment = ref ranges[i]; - BufferRange range = assignment.Range; - BufferHandle result; - - if (!_bufferMap.TryGetValue(range.Handle, out result)) - { - result = BufferHandle.Null; - } - - assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size)); - } - } - - return ranges; - } - - internal Span MapBufferRanges(Span ranges) - { - // Rewrite the buffer ranges to point to the mapped handles. - - lock (_bufferMap) - { - for (int i = 0; i < ranges.Length; i++) - { - BufferRange range = ranges[i].Buffer; - BufferHandle result; - - if (!_bufferMap.TryGetValue(range.Handle, out result)) - { - result = BufferHandle.Null; - } - - range = new BufferRange(result, range.Offset, range.Size); - - ranges[i] = new VertexBufferDescriptor(range, ranges[i].Stride, ranges[i].Divisor); - } - } - - return ranges; - } - } -} -- cgit v1.2.3