From cd48576f5846aa89a36bfc833e9de5dde9627aed Mon Sep 17 00:00:00 2001 From: riperiperi Date: Mon, 4 May 2020 03:24:59 +0100 Subject: Implement Counter Queue and Partial Host Conditional Rendering (#1167) * Implementation of query queue and host conditional rendering * Resolve some comments. * Use overloads instead of passing object. * Wake the consumer threads when incrementing syncpoints. Also, do a busy loop when awaiting the counter for a blocking flush, rather than potentially sleeping the thread. * Ensure there's a command between begin and end query. --- Ryujinx.Graphics.GAL/ICounterEvent.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Ryujinx.Graphics.GAL/ICounterEvent.cs (limited to 'Ryujinx.Graphics.GAL/ICounterEvent.cs') diff --git a/Ryujinx.Graphics.GAL/ICounterEvent.cs b/Ryujinx.Graphics.GAL/ICounterEvent.cs new file mode 100644 index 00000000..dfabec61 --- /dev/null +++ b/Ryujinx.Graphics.GAL/ICounterEvent.cs @@ -0,0 +1,11 @@ +using System; + +namespace Ryujinx.Graphics.GAL +{ + public interface ICounterEvent : IDisposable + { + bool Invalid { get; set; } + + void Flush(); + } +} -- cgit v1.2.3