From b530f0e1104723b894695b2860cf0f568f24cc9a Mon Sep 17 00:00:00 2001 From: riperiperi Date: Tue, 2 Mar 2021 22:30:54 +0000 Subject: Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) * Initial implementation (3d tex mips broken) This works rather well for most games, just need to fix 3d texture mips. * Cleanup * Address feedback * Copy Dependencies and various other fixes * Fix layer/level offset for copy from view<->view. * Remove dirty flag from dependency The dirty flag behaviour is not needed - DeferredCopy is all we need. * Fix tracking mip slices. * Propagate granularity (fix astral chain) * Address Feedback pt 1 * Save slice sizes as part of SizeInfo * Fix nits * Fix disposing multiple dependencies causing a crash This list is obviously modified when removing dependencies, so create a copy of it. --- Ryujinx.Cpu/Tracking/CpuRegionHandle.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Cpu/Tracking') diff --git a/Ryujinx.Cpu/Tracking/CpuRegionHandle.cs b/Ryujinx.Cpu/Tracking/CpuRegionHandle.cs index 9dbdbfcb..f4391aad 100644 --- a/Ryujinx.Cpu/Tracking/CpuRegionHandle.cs +++ b/Ryujinx.Cpu/Tracking/CpuRegionHandle.cs @@ -1,4 +1,5 @@ using Ryujinx.Memory.Tracking; +using System; namespace Ryujinx.Cpu.Tracking { @@ -18,6 +19,9 @@ namespace Ryujinx.Cpu.Tracking public void Dispose() => _impl.Dispose(); public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action); - public void Reprotect() => _impl.Reprotect(); + public void RegisterDirtyEvent(Action action) => _impl.RegisterDirtyEvent(action); + public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty); + + public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size); } } -- cgit v1.2.3