From 34037701c708cb70bbf44dea71ee0912f7b4102b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 7 May 2018 15:53:23 -0300 Subject: NvServices refactoring (#120) * Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes --- Ryujinx.Core/Gpu/TextureWriter.cs | 48 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 Ryujinx.Core/Gpu/TextureWriter.cs (limited to 'Ryujinx.Core/Gpu/TextureWriter.cs') diff --git a/Ryujinx.Core/Gpu/TextureWriter.cs b/Ryujinx.Core/Gpu/TextureWriter.cs new file mode 100644 index 00000000..125bb8c4 --- /dev/null +++ b/Ryujinx.Core/Gpu/TextureWriter.cs @@ -0,0 +1,48 @@ +using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; +using System; + +namespace Ryujinx.Core.Gpu +{ + public static class TextureWriter + { + public static void Write(IAMemory Memory, Texture Texture, byte[] Data) + { + switch (Texture.Format) + { + case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data); break; + + default: throw new NotImplementedException(Texture.Format.ToString()); + } + } + + private unsafe static void Write4Bpp(IAMemory Memory, Texture Texture, byte[] Data) + { + int Width = Texture.Width; + int Height = Texture.Height; + + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4); + + (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( + Memory, + Texture.Position); + + fixed (byte* BuffPtr = Data) + { + long InOffs = 0; + + for (int Y = 0; Y < Height; Y++) + for (int X = 0; X < Width; X++) + { + long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y); + + int Pixel = *(int*)(BuffPtr + InOffs); + + CpuMem.WriteInt32Unchecked(Position + Offset, Pixel); + + InOffs += 4; + } + } + } + } +} -- cgit v1.2.3