From ae4324032a48ee08a808354673f47536e76759d0 Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Thu, 19 Jan 2023 01:25:16 +0300 Subject: Optimize string memory usage. Use Spans and StringBuilders where possible (#3933) * Optimize string memory usage. Use ReadOnlySpan and StringBuilder where possible. * Fix copypaste error * Code generator review fixes * Use if statement instead of switch * Code style fixes Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Another code style fix * Styling fix Co-authored-by: Mary-nyan * Styling fix Co-authored-by: gdkchan Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan Co-authored-by: gdkchan --- Ryujinx.Common/Utilities/UInt128Utils.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Common/Utilities') diff --git a/Ryujinx.Common/Utilities/UInt128Utils.cs b/Ryujinx.Common/Utilities/UInt128Utils.cs index 8cc437d1..af8521b4 100644 --- a/Ryujinx.Common/Utilities/UInt128Utils.cs +++ b/Ryujinx.Common/Utilities/UInt128Utils.cs @@ -1,4 +1,5 @@ using System; +using System.Globalization; namespace Ryujinx.Common.Utilities { @@ -6,7 +7,7 @@ namespace Ryujinx.Common.Utilities { public static UInt128 FromHex(string hex) { - return new UInt128((ulong)Convert.ToInt64(hex.Substring(0, 16), 16), (ulong)Convert.ToInt64(hex.Substring(16), 16)); + return new UInt128(ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber), ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber)); } public static UInt128 CreateRandom() -- cgit v1.2.3