From 8b44eb1c981d7106be37107755c7c71c3c3c0ce4 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 7 Jul 2021 20:56:06 -0300 Subject: Separate GPU engines and make state follow official docs (part 1/2) (#2422) * Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine --- Ryujinx.Common/Memory/StructArrayHelpers.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'Ryujinx.Common/Memory') diff --git a/Ryujinx.Common/Memory/StructArrayHelpers.cs b/Ryujinx.Common/Memory/StructArrayHelpers.cs index 1498ac47..fbb2902d 100644 --- a/Ryujinx.Common/Memory/StructArrayHelpers.cs +++ b/Ryujinx.Common/Memory/StructArrayHelpers.cs @@ -640,5 +640,4 @@ namespace Ryujinx.Common.Memory public ref T this[int index] => ref ToSpan()[index]; public Span ToSpan() => MemoryMarshal.CreateSpan(ref _e0, 64); } - } -- cgit v1.2.3