From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001
From: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:22:00 +0200
Subject: Move solution and projects to src
---
.../Memory/PartialUnmaps/NativeReaderWriterLock.cs | 80 ----------
.../Memory/PartialUnmaps/PartialUnmapHelpers.cs | 20 ---
.../Memory/PartialUnmaps/PartialUnmapState.cs | 163 ---------------------
.../Memory/PartialUnmaps/ThreadLocalMap.cs | 92 ------------
4 files changed, 355 deletions(-)
delete mode 100644 Ryujinx.Common/Memory/PartialUnmaps/NativeReaderWriterLock.cs
delete mode 100644 Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs
delete mode 100644 Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
delete mode 100644 Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs
(limited to 'Ryujinx.Common/Memory/PartialUnmaps')
diff --git a/Ryujinx.Common/Memory/PartialUnmaps/NativeReaderWriterLock.cs b/Ryujinx.Common/Memory/PartialUnmaps/NativeReaderWriterLock.cs
deleted file mode 100644
index 78eeb16f..00000000
--- a/Ryujinx.Common/Memory/PartialUnmaps/NativeReaderWriterLock.cs
+++ /dev/null
@@ -1,80 +0,0 @@
-using System.Runtime.InteropServices;
-using System.Threading;
-
-using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
-
-namespace Ryujinx.Common.Memory.PartialUnmaps
-{
- ///
- /// A simple implementation of a ReaderWriterLock which can be used from native code.
- ///
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- public struct NativeReaderWriterLock
- {
- public int WriteLock;
- public int ReaderCount;
-
- public static int WriteLockOffset;
- public static int ReaderCountOffset;
-
- ///
- /// Populates the field offsets for use when emitting native code.
- ///
- static NativeReaderWriterLock()
- {
- NativeReaderWriterLock instance = new NativeReaderWriterLock();
-
- WriteLockOffset = OffsetOf(ref instance, ref instance.WriteLock);
- ReaderCountOffset = OffsetOf(ref instance, ref instance.ReaderCount);
- }
-
- ///
- /// Acquires the reader lock.
- ///
- public void AcquireReaderLock()
- {
- // Must take write lock for a very short time to become a reader.
-
- while (Interlocked.CompareExchange(ref WriteLock, 1, 0) != 0) { }
-
- Interlocked.Increment(ref ReaderCount);
-
- Interlocked.Exchange(ref WriteLock, 0);
- }
-
- ///
- /// Releases the reader lock.
- ///
- public void ReleaseReaderLock()
- {
- Interlocked.Decrement(ref ReaderCount);
- }
-
- ///
- /// Upgrades to a writer lock. The reader lock is temporarily released while obtaining the writer lock.
- ///
- public void UpgradeToWriterLock()
- {
- // Prevent any more threads from entering reader.
- // If the write lock is already taken, wait for it to not be taken.
-
- Interlocked.Decrement(ref ReaderCount);
-
- while (Interlocked.CompareExchange(ref WriteLock, 1, 0) != 0) { }
-
- // Wait for reader count to drop to 0, then take the lock again as the only reader.
-
- while (Interlocked.CompareExchange(ref ReaderCount, 1, 0) != 0) { }
- }
-
- ///
- /// Downgrades from a writer lock, back to a reader one.
- ///
- public void DowngradeFromWriterLock()
- {
- // Release the WriteLock.
-
- Interlocked.Exchange(ref WriteLock, 0);
- }
- }
-}
diff --git a/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs b/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs
deleted file mode 100644
index e650de06..00000000
--- a/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System.Runtime.CompilerServices;
-
-namespace Ryujinx.Common.Memory.PartialUnmaps
-{
- static class PartialUnmapHelpers
- {
- ///
- /// Calculates a byte offset of a given field within a struct.
- ///
- /// Struct type
- /// Field type
- /// Parent struct
- /// Field
- /// The byte offset of the given field in the given struct
- public static int OffsetOf(ref T2 storage, ref T target)
- {
- return (int)Unsafe.ByteOffset(ref Unsafe.As(ref storage), ref target);
- }
- }
-}
diff --git a/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs b/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
deleted file mode 100644
index 5b0bc07e..00000000
--- a/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
+++ /dev/null
@@ -1,163 +0,0 @@
-using System;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using System.Runtime.InteropServices.Marshalling;
-using System.Runtime.Versioning;
-using System.Threading;
-
-using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
-
-namespace Ryujinx.Common.Memory.PartialUnmaps
-{
- ///
- /// State for partial unmaps. Intended to be used on Windows.
- ///
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public partial struct PartialUnmapState
- {
- public NativeReaderWriterLock PartialUnmapLock;
- public int PartialUnmapsCount;
- public ThreadLocalMap LocalCounts;
-
- public readonly static int PartialUnmapLockOffset;
- public readonly static int PartialUnmapsCountOffset;
- public readonly static int LocalCountsOffset;
-
- public readonly static IntPtr GlobalState;
-
- [SupportedOSPlatform("windows")]
- [LibraryImport("kernel32.dll")]
- private static partial int GetCurrentThreadId();
-
- [SupportedOSPlatform("windows")]
- [LibraryImport("kernel32.dll", SetLastError = true)]
- private static partial IntPtr OpenThread(int dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwThreadId);
-
- [SupportedOSPlatform("windows")]
- [LibraryImport("kernel32.dll", SetLastError = true)]
- [return: MarshalAs (UnmanagedType.Bool)]
- private static partial bool CloseHandle(IntPtr hObject);
-
- [SupportedOSPlatform("windows")]
- [LibraryImport("kernel32.dll", SetLastError = true)]
- [return: MarshalAs(UnmanagedType.Bool)]
- private static partial bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
-
- ///
- /// Creates a global static PartialUnmapState and populates the field offsets.
- ///
- static unsafe PartialUnmapState()
- {
- PartialUnmapState instance = new PartialUnmapState();
-
- PartialUnmapLockOffset = OffsetOf(ref instance, ref instance.PartialUnmapLock);
- PartialUnmapsCountOffset = OffsetOf(ref instance, ref instance.PartialUnmapsCount);
- LocalCountsOffset = OffsetOf(ref instance, ref instance.LocalCounts);
-
- int size = Unsafe.SizeOf();
- GlobalState = Marshal.AllocHGlobal(size);
- Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
- }
-
- ///
- /// Resets the global state.
- ///
- public static unsafe void Reset()
- {
- int size = Unsafe.SizeOf();
- Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
- }
-
- ///
- /// Gets a reference to the global state.
- ///
- /// A reference to the global state
- public static unsafe ref PartialUnmapState GetRef()
- {
- return ref Unsafe.AsRef((void*)GlobalState);
- }
-
- ///
- /// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
- ///
- ///
- /// Due to Windows limitations, might need to unmap more memory than requested.
- /// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
- /// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
- /// access violation and retrying if it happened between the unmap and remap operation.
- /// This method can be used to decide if retrying in such cases is necessary or not.
- ///
- /// This version of the function is not used, but serves as a reference for the native
- /// implementation in ARMeilleure.
- ///
- /// True if execution should be retried, false otherwise
- [SupportedOSPlatform("windows")]
- public bool RetryFromAccessViolation()
- {
- PartialUnmapLock.AcquireReaderLock();
-
- int threadID = GetCurrentThreadId();
- int threadIndex = LocalCounts.GetOrReserve(threadID, 0);
-
- if (threadIndex == -1)
- {
- // Out of thread local space... try again later.
-
- PartialUnmapLock.ReleaseReaderLock();
-
- return true;
- }
-
- ref int threadLocalPartialUnmapsCount = ref LocalCounts.GetValue(threadIndex);
-
- bool retry = threadLocalPartialUnmapsCount != PartialUnmapsCount;
- if (retry)
- {
- threadLocalPartialUnmapsCount = PartialUnmapsCount;
- }
-
- PartialUnmapLock.ReleaseReaderLock();
-
- return retry;
- }
-
- ///
- /// Iterates and trims threads in the thread -> count map that
- /// are no longer active.
- ///
- [SupportedOSPlatform("windows")]
- public void TrimThreads()
- {
- const uint ExitCodeStillActive = 259;
- const int ThreadQueryInformation = 0x40;
-
- Span ids = LocalCounts.ThreadIds.AsSpan();
-
- for (int i = 0; i < ids.Length; i++)
- {
- int id = ids[i];
-
- if (id != 0)
- {
- IntPtr handle = OpenThread(ThreadQueryInformation, false, (uint)id);
-
- if (handle == IntPtr.Zero)
- {
- Interlocked.CompareExchange(ref ids[i], 0, id);
- }
- else
- {
- GetExitCodeThread(handle, out uint exitCode);
-
- if (exitCode != ExitCodeStillActive)
- {
- Interlocked.CompareExchange(ref ids[i], 0, id);
- }
-
- CloseHandle(handle);
- }
- }
- }
- }
- }
-}
\ No newline at end of file
diff --git a/Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs b/Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs
deleted file mode 100644
index a3bd5be8..00000000
--- a/Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs
+++ /dev/null
@@ -1,92 +0,0 @@
-using System.Runtime.InteropServices;
-using System.Threading;
-
-using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
-
-namespace Ryujinx.Common.Memory.PartialUnmaps
-{
- ///
- /// A simple fixed size thread safe map that can be used from native code.
- /// Integer thread IDs map to corresponding structs.
- ///
- /// The value type for the map
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct ThreadLocalMap where T : unmanaged
- {
- public const int MapSize = 20;
-
- public Array20 ThreadIds;
- public Array20 Structs;
-
- public static int ThreadIdsOffset;
- public static int StructsOffset;
-
- ///
- /// Populates the field offsets for use when emitting native code.
- ///
- static ThreadLocalMap()
- {
- ThreadLocalMap instance = new ThreadLocalMap();
-
- ThreadIdsOffset = OffsetOf(ref instance, ref instance.ThreadIds);
- StructsOffset = OffsetOf(ref instance, ref instance.Structs);
- }
-
- ///
- /// Gets the index of a given thread ID in the map, or reserves one.
- /// When reserving a struct, its value is set to the given initial value.
- /// Returns -1 when there is no space to reserve a new entry.
- ///
- /// Thread ID to use as a key
- /// Initial value of the associated struct.
- /// The index of the entry, or -1 if none
- public int GetOrReserve(int threadId, T initial)
- {
- // Try get a match first.
-
- for (int i = 0; i < MapSize; i++)
- {
- int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, threadId);
-
- if (compare == threadId)
- {
- return i;
- }
- }
-
- // Try get a free entry. Since the id is assumed to be unique to this thread, we know it doesn't exist yet.
-
- for (int i = 0; i < MapSize; i++)
- {
- int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, 0);
-
- if (compare == 0)
- {
- Structs[i] = initial;
- return i;
- }
- }
-
- return -1;
- }
-
- ///
- /// Gets the struct value for a given map entry.
- ///
- /// Index of the entry
- /// A reference to the struct value
- public ref T GetValue(int index)
- {
- return ref Structs[index];
- }
-
- ///
- /// Releases an entry from the map.
- ///
- /// Index of the entry to release
- public void Release(int index)
- {
- Interlocked.Exchange(ref ThreadIds[index], 0);
- }
- }
-}
--
cgit v1.2.3