From d306115750df9df170cfef4d49c6b0b7af498962 Mon Sep 17 00:00:00 2001
From: jduncanator <1518948+jduncanator@users.noreply.github.com>
Date: Mon, 11 Feb 2019 23:00:32 +1100
Subject: Logger and Configuration Refactoring (#573)
* Logging: Refactor log targets into Ryujinx.Common
* Logger: Implement JSON Log Target
* Logger: Optimize Console/File logging targets
Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated.
We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons.
* Logger: Implement LogFormatters
* Config: Refactor configuration file and loading
* Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub
* Resolve style nits
* Config: Resolve incorrect default key binding
* Config: Also update key binding default in schema
* Tidy up namespace imports
* Config: Update CONFIG.md to reflect new Config file
---
.../Logging/Targets/AsyncLogTargetWrapper.cs | 76 ++++++++++++++++++++++
1 file changed, 76 insertions(+)
create mode 100644 Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs
(limited to 'Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs')
diff --git a/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs b/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs
new file mode 100644
index 00000000..a805a83b
--- /dev/null
+++ b/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs
@@ -0,0 +1,76 @@
+using System;
+using System.Collections.Concurrent;
+using System.Threading;
+
+namespace Ryujinx.Common.Logging
+{
+ public enum AsyncLogTargetOverflowAction
+ {
+ ///
+ /// Block until there's more room in the queue
+ ///
+ Block = 0,
+
+ ///
+ /// Discard the overflowing item
+ ///
+ Discard = 1
+ }
+
+ public class AsyncLogTargetWrapper : ILogTarget
+ {
+ private ILogTarget _target;
+
+ private Thread _messageThread;
+
+ private BlockingCollection _messageQueue;
+
+ private readonly int _overflowTimeout;
+
+ public AsyncLogTargetWrapper(ILogTarget target)
+ : this(target, -1, AsyncLogTargetOverflowAction.Block)
+ { }
+
+ public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction)
+ {
+ _target = target;
+ _messageQueue = new BlockingCollection(queueLimit);
+ _overflowTimeout = overflowAction == AsyncLogTargetOverflowAction.Block ? -1 : 0;
+
+ _messageThread = new Thread(() => {
+ while (!_messageQueue.IsCompleted)
+ {
+ try
+ {
+ _target.Log(this, _messageQueue.Take());
+ }
+ catch (InvalidOperationException)
+ {
+ // IOE means that Take() was called on a completed collection.
+ // Some other thread can call CompleteAdding after we pass the
+ // IsCompleted check but before we call Take.
+ // We can simply catch the exception since the loop will break
+ // on the next iteration.
+ }
+ }
+ });
+
+ _messageThread.IsBackground = true;
+ _messageThread.Start();
+ }
+
+ public void Log(object sender, LogEventArgs e)
+ {
+ if (!_messageQueue.IsAddingCompleted)
+ {
+ _messageQueue.TryAdd(e, _overflowTimeout);
+ }
+ }
+
+ public void Dispose()
+ {
+ _messageQueue.CompleteAdding();
+ _messageThread.Join();
+ }
+ }
+}
\ No newline at end of file
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