From ee174be57c69d5620f200103a403b42d7f69ed5f Mon Sep 17 00:00:00 2001 From: MutantAura <44103205+MutantAura@users.noreply.github.com> Date: Sun, 6 Mar 2022 21:12:01 +0000 Subject: Mod loading from atmosphere SD directories (#3176) * initial sd support * GUI option * alignment * review changes --- Ryujinx.Common/Configuration/AppDataManager.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Common/Configuration') diff --git a/Ryujinx.Common/Configuration/AppDataManager.cs b/Ryujinx.Common/Configuration/AppDataManager.cs index 99373570..1d217f58 100644 --- a/Ryujinx.Common/Configuration/AppDataManager.cs +++ b/Ryujinx.Common/Configuration/AppDataManager.cs @@ -34,6 +34,7 @@ namespace Ryujinx.Common.Configuration private const string DefaultModsDir = "mods"; public static string CustomModsPath { get; set; } + public static string CustomSdModsPath {get; set; } public static string CustomNandPath { get; set; } // TODO: Actually implement this into VFS public static string CustomSdCardPath { get; set; } // TODO: Actually implement this into VFS @@ -84,6 +85,7 @@ namespace Ryujinx.Common.Configuration Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir)); } - public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName; + public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName; + public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName; } } \ No newline at end of file -- cgit v1.2.3