From f0c91d9efb7eff0b8bbe8fc8d4901af5a9d59005 Mon Sep 17 00:00:00 2001
From: mageven <62494521+mageven@users.noreply.github.com>
Date: Sun, 2 Aug 2020 20:11:24 +0530
Subject: Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options
Improve GL Debugger
Make the new option persistent
Address gdkchan's comments
- Rename enum to GraphicsDebugLevel
- Move Debugger Init to Renderer Init
- Fix formatting
* nit: newlines
---
Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
(limited to 'Ryujinx.Common/Configuration/ConfigurationFileFormat.cs')
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
index 13dad62c..ae3fa493 100644
--- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
+++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
@@ -1,5 +1,6 @@
using System.Collections.Generic;
using System.IO;
+using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
@@ -13,7 +14,7 @@ namespace Ryujinx.Configuration
///
/// The current version of the file format
///
- public const int CurrentVersion = 11;
+ public const int CurrentVersion = 12;
public int Version { get; set; }
@@ -77,6 +78,11 @@ namespace Ryujinx.Configuration
///
public LogClass[] LoggingFilteredClasses { get; set; }
+ ///
+ /// Change Graphics API debug log level
+ ///
+ public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
+
///
/// Enables or disables logging to a file on disk
///
--
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