From 12d49c37d219950ccb22c3979ecb0b34262a7155 Mon Sep 17 00:00:00 2001 From: Xpl0itR Date: Mon, 30 Mar 2020 22:38:52 +0100 Subject: Make max anisotropy configurable (#1043) * Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option --- Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Common/Configuration/ConfigurationFileFormat.cs') diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs index e4cd63d6..9123f044 100644 --- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs +++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs @@ -19,10 +19,15 @@ namespace Ryujinx.Configuration /// /// The current version of the file format /// - public const int CurrentVersion = 3; + public const int CurrentVersion = 4; public int Version { get; set; } + /// + /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. + /// + public float MaxAnisotropy { get; set; } + /// /// Dumps shaders in this local directory /// -- cgit v1.2.3