From e211c3f00a847f50b286349918e5c51967862e93 Mon Sep 17 00:00:00 2001 From: riperiperi Date: Tue, 6 Dec 2022 22:00:25 +0000 Subject: UI: Add Metal surface creation for MoltenVK (#3980) * Initial implementation of metal surface across UIs * Fix SDL2 on windows * Update Ryujinx/Ryujinx.csproj Co-authored-by: Mary-nyan * Address Feedback Co-authored-by: Mary-nyan --- Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs') diff --git a/Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs b/Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs index 236a0a16..b9c5f75f 100644 --- a/Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs +++ b/Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs @@ -3,6 +3,7 @@ using Ryujinx.Ava.Ui.Controls; using Silk.NET.Vulkan; using SPB.Graphics.Vulkan; using SPB.Platform.GLX; +using SPB.Platform.Metal; using SPB.Platform.Win32; using SPB.Platform.X11; using SPB.Windowing; @@ -37,6 +38,10 @@ namespace Ryujinx.Ava.Ui { _window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle)); } + else if (OperatingSystem.IsMacOS()) + { + _window = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer)); + } else { throw new PlatformNotSupportedException(); -- cgit v1.2.3